9th October 2015 - We are excited to announce that a new soft body node has been added to our Carbon Houdini Plug-in portfolio.
Carbon Tetra works with native Houdini tetrahedrons and has segment and volume constraints.
Also, by using signed volumes, we guarantee that no spontaneous tetrahedron inversions happen.
This means that Carbon Tetra can preserve shape and/or volume reliably.

The underlying physics structure parallelizes extremely well and allows for real-time (24Hz) simulations of geometries containing 300,000 tets.
The noodle bowl below is simulating at 7.68 million tets/sec. (and 10.6 million segments/sec.) in the Carbon test bed on Dual 14 core system.
(Note: Houdini overhead will slow that down in the plug-in).

Moreover, being a soft body, artists can take advantage of Carbon’s goal posing to art direct the Tet behavior they need, in the same way they goal pose Carbon Cloth.

The versatility and speed of Carbon Tetra makes them the perfect solution for skin layers, deformable bodies, shoe soles, ropes and certain types of plants. Read more about Carbon Tet applications  here.