Blog

14th December 2015 - Great to see Carbon cloth simulation on the big Screen at Piccadilly Circus today. Congrats to Burberry and DreamWorks Animation/Nova for the great interactive scarf experience.  Burberry partnered with Nova to "create the first interactive luxury marketing campaign using Nova's 3D technology." 

Nova relies on Carbon Cloth for cloth simulations as it reliably produces high-quality, stable and fast simulations. Besides providing Carbon, Numerion worked closely with the Nova team to tune simulation parameters and develop new technology to accommodate an ever growing need for art direction. Read more here.

Interactive cloth simulation at Piccadilly Circus in London.

9th October 2015 - We are excited to announce that a new soft body node has been added to our Carbon Houdini Plug-in portfolio.
Carbon Tetra works with native Houdini tetrahedrons and has segment and volume constraints.
Also, by using signed volumes, we guarantee that no spontaneous tetrahedron inversions happen.
This means that Carbon Tetra can preserve shape and/or volume reliably.

The underlying physics structure parallelizes extremely well and allows for real-time (24Hz) simulations of geometries containing 300,000 tets.
The noodle bowl below is simulating at 7.68 million tets/sec. (and 10.6 million segments/sec.) in the Carbon test bed on Dual 14 core system.
(Note: Houdini overhead will slow that down in the plug-in).

Moreover, being a soft body, artists can take advantage of Carbon’s goal posing to art direct the Tet behavior they need, in the same way they goal pose Carbon Cloth.

The versatility and speed of Carbon Tetra makes them the perfect solution for skin layers, deformable bodies, shoe soles, ropes and certain types of plants. Read more about Carbon Tet applications  here.

2nd April 2015 - The next release of Carbon will include these cool features developed under our "Feasibility of real-time, high quality, simulation of real fabrics, in the Cloud" project. We developed these exciting technologies that support a smoother more fashion accurate work flow for fashion centric garment simulation. They include;

1) Tailored cloth model - the most sophisticated cloth model that Carbon has to offer and with the ability to define warp and weft directions, it supports features such as Anisotropy. It is recommended to always choose this model for garments that are created from flat panels.

2) Anisotropic properties - the introduction of the Tailored cloth model allows us to use the warp and weft directions to define anisotropic properties for the fabric.

3) Designed Garment import - the technology to import garments from virtual garment design tools and extract the original flat fabric panels alongside the pre-draped garment. This creates the ability to apply the correct pre-draped metrics for each individual panel.  In combination with the new Tailored cloth model, we not only guarantee the preservation of metrics, but also enable users to simulate anisotropic fabrics.

One of the most important advantages of Carbon over other cloth simulations is that we enforce Lagrangian limits and do not stretch garments indefinitely. This is invaluable for designers as they can now predict if a garment would fit an actual human being or not and if there are any problems during typical movements like a catwalk.

31st March 2015 - We just completed our Innovate UK supported project "Feasibility of real-time, high quality, simulation of real fabrics, in the Cloud". This project allowed us to conduct research as to how feasible it is to simulate (close-to) realistic fabrics. After running various experiments, background reading and talking to experts in this field, we can truly say that we have learned a lot. While real fabric and its behavior is defined by the individual yarns and the way they are woven, any simulation that aims to be close to real-time needs to work with abstractions, i.e. use a triangle mesh of reasonable resolution. We have learned that industry formats like KES-F or FAST cannot be directly used to set up a fabric simulation, but they do offer valuable information about the general behavior of a fabric.

 

November 26th 2014 - Can’t wait to go and see DreamWorks Animation's latest blockbuster "Penguins of Madagascar" that's opening today.
Not a lot of cloth in this movie, but Carbon Cloth was used for the diving suit :)