Carbon at its heart is a lightweight, dynamic and innovative C++ library, developed from the ground up by our UK based team without relying on any third party libraries aside from Intel TBB. Which means you can easily and quickly integrate Carbon into any C++ based application, no hoops – no headaches.

We have several customers directly using the Carbon C++ libaries in their own custom applications, such as in CAD software, or game engines.

Our C++ libraries come with full API documentation and a custom set of examples.

Currently, they are available for Windows (vc142, vc143) and Linux (gcc9.3, gcc11.2).

You can rest assured that these libraries have been battle tested, as we are using the exact same ones internally for our Maya, Houdini, and Unreal plugins.

We are offering the Carbon C++ libraries for special projects on request only.

To find out more, please email