One Solver for Everything: Fluids, Soft Bodies, Rigid Bodies, Cloth

Carbon Fluid delivers the full spectrum of fluid behavior, from standard liquids to thick gels and granular materials, natively coupled to everything else in the scene.

Seamless Interaction: Fluid runs natively alongside rigid bodies, cloth, and soft body physics. There are no separate pipelines or clumsy handoffs. The fluid naturally and accurately interacts with any object already in your scene. The opening shot shows exactly this: a motorized robotic hand squeezing toothpaste from the tube, with rigid bones driven by motorized joints, soft flesh, and visco-plastic fluid all resolving in one solver.

One Engine, Infinite Materials: Whether you are simulating water, oil, jello, toothpaste, mud, lava, snow, dry sand, or powder, the underlying core remains exactly the same. Only the material parameters change.

High Performance: In our testing, the CPU-based engine processes 100,000 particles in roughly 12 milliseconds per update.


Perfect Repeatability: The simulation is 100% deterministic. No matter how many processor threads you use, every run produces the exact same result.

 

Why This Matters for Physical AI: A truly unified solver means real physical interaction. Because every collision and contact resolves in a single environment, we eliminate the approximation errors that occur when patching different physics systems together. AI agents can assemble scenes and extract reliable, physically accurate data directly from the simulation. And because the engine is entirely deterministic, every training run reproduces perfectly, without artificial coupling artifacts.