Plugin available for Houdini® on Windows and Linux, all builds of 18.5, 19.0 and 19.5
Check out the latest docs here.
In 2014, Carbon made its big screen debut in DreamWorks Animation’s “How to Train Your Dragon 2” where it was used for some of the most challenging CFX shots.
Ever since then, Carbon has been used extensively in the VFX industry for a variety of applications, ranging from sails, ropes, chains, plants, to the most demanding Hero cloth and skin simulations for animated and Digi-double simulations.
Most of your favorite blockbuster movies from the past 8 odd years have been relying on Carbon in one way or another.
Here is just a selection of movies using Carbon
Carbon for Houdini supports all the features of Carbon for Maya
which you can check out here
In addition, Carbon for Houdini supports Carbon Tissue and Carbon Plumage / N-Lattice
click on these videos for more information about Carbon Tissue and Carbon Plumage.